LECTURERS
A great teacher isn't merely one with years of industry experience, but one who has the patience and aptitude to groom the next generation of digital artist. 3dsense is honored to be working with this team of giants.
Julian Khor
Julian is a veteran in the game industry and sculpting world, with over 20 years of experience working as a game artist, senior game artist, art director and sculpting mentor. Before joining 3dsense, he was most recently the senior game artist at UBISOFT where he was in charge of teams that works on world and character designs. Julian is well known for his sculpting and 3D modeling skills.
Education: MA in Digital Media Management
Julian Khor
Derrick Song
Derrick is a veteran in the concept art and game industry, with over 12 years of experience working as a Concept Artist and Modeler. Before joining 3dsense, he was the Art Director of Zealot Digital where he was in charge of teams including Character Modeling, Special Effects, Animation and Background Design.
Education: Diploma in Illustration and Graphic Design
Derrick Song
Edward Lim
Edward was one of the pioneers in 3dsense with 7 years of teaching experience before he dived into the movie industry as a Senior 3D modeller for another 12 years in Double Negative, VHQ and ILM.
Movies he has worked as a Senior Character Artist include Antman, The Hunger Games, Godzilla, Indiana Jones and the Dial of Destiny, and Transformer One. Edward is now back in 3dsense to share his years of industry experience with the new generations of students.
Edward Lim
Kong Yek Peng
Justin Kwek
Justin Kwek is a game animator for over 6 years. A graduated of 3dsense, Justin has been involved in multiple AAA games. He has worked at Omens, Tecmo Koei and Ubisoft Singapore to name a few. Justin brings with him a wealth of industry experience, relevant to our students.
Education: WSQ Diploma in Animation (Animation)
Justin Kwek
Geraldine Khor
Geraldine Khor had been in the games and movie industry for almost a decade and has worked with Double Negative, Koei Tecmo and Lucasfilm. During her time in Koei Tecmo, she worked on gameplay animations such as Fire Emblem: Three Houses and Persona 5: Strikers. She had also dabbled into cutscenes during her time there.
She went onto Lucasfilm Singapore and worked on character animations for films like Ultraman: Rising and Transformers One.
Geraldine Khor
Manfred Seet
Manfred has been working in the motion graphics industry for over 8 years and worked with prominent studios in Singapore such as Offset and Carbon. He is well-versed in 2D & 3D designand animation, with experience in video production and visual effects. His skills allowed him to participate in many projects involving global big names such as McDonald’s, Apple & Facebook,as well as local brands like Singtel, Starhub & Night Owl Cinematics. Besides being a motion designer, he has also doubled-up as a technical director, entrusted to lead the team in technical abilities. He believes that working efficiently is as important as being creative in the demanding world of motion graphics. This led him to really dive deep and understand the software he uses and to push the limits of the tools, picking up advanced skills such as expressions and scripting to automate repetitive tasks. His knowledge of the tools of the trade often resulted in his colleagues approaching him for advice and solutions. This recognition of his expertise also invited opportunities for him to hold talks and share his knowledge with fellow colleagues and external audiences who are interested in learning the craft. Over the years, his growing interest in teaching led him to venture out into education. As such, joining 3dsense Media School is a natural choice, giving him a fun and creative environment to groom budding motion designers.
Education: Bachelor of Arts (Visual Communication)
Manfred Seet
Venny Lie
Venny is our mentor for our Game Art and Visual Effects Diploma program. Venny has mentored countless students over her career at 3dsense and had also shaped many of their lives, as they further their career in the industry. As a 3D Modeling mentor, she is well verse with the tools and processes, needed for compelling and captivating visuals.
Education: Masters in Information Systems Management; WSQ Diploma in Animation (3D Modeling)
Venny Lie
Senior Mentor
Teo Chia Kai
Chia Kai is a generalist with a deep fondness for the beautiful, the theoretical and the technical. Holding a Master's in Architecture from NUS, he has explored a broad spectrum of artistic forms, from 2D classical animation, to sound design for short films, to 3D-printed light installations. His professional experience includes working with design firms such as CPG Consultants and Vouse, where he tackled a variety of tasks ranging from design deliverables to troubleshooting interactive media exhibits.
Here at 3dsense, Chia Kai loves to wax lyrical about the importance of foundational skills of illustration and design to students, while imparting practical industry-facing production techniques.
His teaching background includes tutoring on architectural history at University, coaching the diabolo CCA at his alma mater, as well as occasionally offering violin lessons. He is grateful for the opportunity to blend his love for the creative crafts with his love for sharing and inspiring enthusiastic learners.
Education: MA in Architecture; WSQ Diploma in Digital Design (Illustration); Specialist Diploma in Digital Film Production
Teo Chia Kai
Deborah is our mentor for the Game Art and Visual Effects Diploma programs.
She has a passion for 3D modeling, with a BA (Hons) in Computer Modelling, a WSQ Diploma, and a Specialist Diploma in Digital Film Production.
Her experience includes working on short films and working as a 3D artist at Vouse, where she contributed to a wide array of projects such as apps, games, architectural visualization, and more.
Deborah Ling
Gelissa is Product Design artist versed in multiple trade disciplines such as 3D manufacturing, EOT, Leathercraft, Tailoring and Carpentry.
With a BA(Hons) in Computer Modelling and Animation and 3 Diplomas under her belt, Gelissa has pursued numerous independent projects, alongside working in NTU as a Research Assistant on Cultural and Literary works.
Gelissa Loh
Stanley 'Artgerm' Lau
Born and bred in Hong Kong, the multifaceted Stanley wears different hats as an illustrator, designer, concept artist, creative director and co-founder of Imaginary Friends Studios — a world acclaimed digital art studio that produces high quality artworks for the likes of Capcom, DC Comics, Marvel Comics and other giants in the entertainment and gaming industry.
Formally trained in graphic design and advertising, Stanley's art is imbued with a strong sense of aesthetics and visual fluidity. It is a perfect blend of eastern and western art styles. Better known by his handle Artgerm, Stanley's art continues to infect and inspire new generations of artists and his ever-growing fan base around the world. To this date, Stanley's online art gallery on deviantART has been viewed for more than 50 million times and have close to a million followers on social media.
Stanley is very active in the international art community. He has been invited to varies educational institutions & conferences to share his passion in art in many countries such as the USA, Canada, Japan, Italy, Mexico, Malaysia, Philippines, Indonesia, Hong Kong and Singapore. On top of that, Stanley has enjoyed coverage on interior features with international art publications like 2D Artist, ImagineFX and international art annuals such as Spectrum & Expose. Stanley was also featured frequently on newspapers, online media, in addition to appearances on TV shows, radio segments & news programs.
Since 2013, Stanley and the 2 other partners of IFS (Kendrick & Kai) are running a full-time diploma course in Digital Design & Illustration for aspiring artists worldwide, in collaboration with 3dsense Media School Singapore.
Education: Diploma in Visual Communication (Graphic Design)
Instagram
Stanley "Artgerm' Lau
Kendrick Lim
Kendrick Lim a.k.a. “kunkka” is a an illustrator , concept designer and a mentor. Beginning his creative journey in Tokyo as a game designer, he has returned home to Singapore in 2005 to establish Imaginary Friends Studios (IFS) together with 2 other partners, with a similar goal of making IFS a creative space for artists by artists. IFS has since become a household name in the entertainment and gaming industry, working with a variety of clients such as Sony Online Entertainment, Capcom, Square-Enix, Ubisoft and DC Comics.
Bold and gritty, with a sensual edge is what describes kunkka’s art, as he fuses fantasy, contemporary themes and cultural influences. With this signature style of art, he has garnered fans
from both the illustration and gaming world, and has especially found his way into the psyche of millions of gaming fans worldwide with his artworks for the hugely popular game DOTA, and even having a character in the game named after him.
Education: Diploma in Digital Media Design
Instagram
Kendrick Lim
Kai Lim
Having grown up surrounded by toys and games, Kai learnt a great deal about the importance of entertainment in life, and his undying passion for games has been the single greatest driving force in his journey as an artist.
Just as well that he now works in an entertainment design studio that does everything from graphic novels to conceptual design for film, animation, games and more; surrounded by friends and the people he admires while doing the work he loves. The only thing he adores more than his craft is maybe giant, screaming, bleeding robots waging epic war across distant stars against seemingly impossible odds. And milk tea.
Education: Diploma in Interactive Media Design
DeviantArt
Kai Lim
Michael Rafanan
Michael is a Creative Generalist who leans toward the CG & VFX side of production. He has also taken roles as a Designer, 2D Animation Supervisor & Short Film Director. With a background in Architecture & Interior Design, he worked with brands like Hermes Watches, DKNY, Estee Lauder, Robinsons & Marks and Spencer.
He started out as an independent artist creating diverse work from Pre-production art, Pre-viz, 2D/3D Animation & Effects, Rendering to Video Editing contributing to productions such as New Zealand’s Kiwi & Cat. Other work also included Design, Videography, Photography, Ads & NFTs. His short films currently total to at least 15 million views, some of which were entered into notable film festivals.
Education: Bachelor of Science in Architecture, WSQ Diploma in Animation with Distinction (VFX), Specialist Diploma in Short Film Production
Michael Rafanan
Senior Mentor
Julian is a veteran in the game industry and sculpting world, with over 20 years of experience working as a game artist, senior game artist, art director and sculpting mentor. Before joining 3dsense, he was most recently the senior game artist at UBISOFT where he was in charge of teams that works on world and character designs. Julian is well known for his sculpting and 3D modeling skills.
Education: MA in Digital Media Management
Julian Khor
Program Director
Edward Lim
Program Director
Cong Yeo
Geraldine Khor
Venny Lie
Venny is our mentor for our Game Art and Visual Effects Diploma program. Venny has mentored countless students over her career at 3dsense and had also shaped many of their lives, as they further their career in the industry. As a 3D Modeling mentor, she is well verse with the tools and processes, needed for compelling and captivating visuals.
Education: Masters in Information Systems Management; WSQ Diploma in Animation (3D Modeling)
Venny Lie
Senior Mentor
Deborah Ling
Stanley 'Artgerm' Lau
Born and bred in Hong Kong, the multifaceted Stanley wears different hats as an illustrator, designer, concept artist, creative director and co-founder of Imaginary Friends Studios — a world acclaimed digital art studio that produces high quality artworks for the likes of Capcom, DC Comics, Marvel Comics and other giants in the entertainment and gaming industry.
Formally trained in graphic design and advertising, Stanley's art is imbued with a strong sense of aesthetics and visual fluidity. It is a perfect blend of eastern and western art styles. Better known by his handle Artgerm, Stanley's art continues to infect and inspire new generations of artists and his ever-growing fan base around the world. To this date, Stanley's online art gallery on deviantART has been viewed for more than 50 million times and have close to a million followers on social media.
Stanley is very active in the international art community. He has been invited to varies educational institutions & conferences to share his passion in art in many countries such as the USA, Canada, Japan, Italy, Mexico, Malaysia, Philippines, Indonesia, Hong Kong and Singapore. On top of that, Stanley has enjoyed coverage on interior features with international art publications like 2D Artist, ImagineFX and international art annuals such as Spectrum & Expose. Stanley was also featured frequently on newspapers, online media, in addition to appearances on TV shows, radio segments & news programs.
Since 2013, Stanley and the 2 other partners of IFS (Kendrick & Kai) are running a full-time diploma course in Digital Design & Illustration for aspiring artists worldwide, in collaboration with 3dsense Media School Singapore.
Education: Diploma in Visual Communication (Graphic Design)
Instagram
Stanley 'Artgerm' Lau
Creative Director
Kai Lim
Having grown up surrounded by toys and games, Kai learnt a great deal about the importance of entertainment in life, and his undying passion for games has been the single greatest driving force in his journey as an artist.
Just as well that he now works in an entertainment design studio that does everything from graphic novels to conceptual design for film, animation, games and more; surrounded by friends and the people he admires while doing the work he loves. The only thing he adores more than his craft is maybe giant, screaming, bleeding robots waging epic war across distant stars against seemingly impossible odds. And milk tea.
Education: Diploma in Interactive Media Design
DeviantArt
Kai Lim
Derrick Song
Derrick is a veteran in the concept art and game industry, with over 12 years of experience working as a Concept Artist and Modeler. Before joining 3dsense, he was the Art Director of Zealot Digital where he was in charge of teams including Character Modeling, Special Effects, Animation and Background Design.
Education: Diploma in Illustration and Graphic Design
Derrick Song
Program Director
Kong Yek Peng
Program Director
Justin Kwek
Justin Kwek is a game animator for over 6 years. A graduated of 3dsense, Justin has been involved in multiple AAA games. He has worked at Omens, Tecmo Koei and Ubisoft Singapore to name a few. Justin brings with him a wealth of industry experience, relevant to our students.
Education: WSQ Diploma in Animation (Animation)
Justin Kwek
Senior Mentor
Manfred Seet
Manfred has been working in the motion graphics industry for over 8 years and worked with prominent studios in Singapore such as Offset and Carbon. He is well-versed in 2D & 3D designand animation, with experience in video production and visual effects. His skills allowed him to participate in many projects involving global big names such as McDonald’s, Apple & Facebook,as well as local brands like Singtel, Starhub & Night Owl Cinematics. Besides being a motion designer, he has also doubled-up as a technical director, entrusted to lead the team in technical abilities. He believes that working efficiently is as important as being creative in the demanding world of motion graphics. This led him to really dive deep and understand the software he uses and to push the limits of the tools, picking up advanced skills such as expressions and scripting to automate repetitive tasks. His knowledge of the tools of the trade often resulted in his colleagues approaching him for advice and solutions. This recognition of his expertise also invited opportunities for him to hold talks and share his knowledge with fellow colleagues and external audiences who are interested in learning the craft. Over the years, his growing interest in teaching led him to venture out into education. As such, joining 3dsense Media School is a natural choice, giving him a fun and creative environment to groom budding motion designers.
Education: Bachelor of Arts (Visual Communication)
Manfred Seet
Chia Kai graduated from NUS with a Master in Architecture. In 2017, he took a career switch into the illustration and concept art industry. Here at 3dsense, Chiakai brings with him his passion for digital illustration, he is instrumental in molding the next generation of CG Talents here at 3dsense.
Education: MA in Architecture; WSQ Diploma in Digital Design (Illustration); Specialist Diploma in Digital Film Production
Teo Chia Kai
Gelissa Loh
Kendrick Lim
Kendrick Lim a.k.a. “kunkka” is a an illustrator , concept designer and a mentor. Beginning his creative journey in Tokyo as a game designer, he has returned home to Singapore in 2005 to establish Imaginary Friends Studios (IFS) together with 2 other partners, with a similar goal of making IFS a creative space for artists by artists. IFS has since become a household name in the entertainment and gaming industry, working with a variety of clients such as Sony Online Entertainment, Capcom, Square-Enix, Ubisoft and DC Comics.
Bold and gritty, with a sensual edge is what describes kunkka’s art, as he fuses fantasy, contemporary themes and cultural influences. With this signature style of art, he has garnered fans from both the illustration and gaming world, and has especially found his way into the psyche of millions of gaming fans worldwide with his artworks for the hugely popular game DOTA, and even having a character in the game named after him.
Education: Diploma in Digital Media Design
Instagram
Kendrick Lim
Art Director
Michael Rafanan
Michael is a Creative Generalist who leans toward the CG & VFX side of production. He has also taken roles as a Designer, 2D Animation Supervisor & Short Film Director. With a background in Architecture & Interior Design, he worked with brands like Hermes Watches, DKNY, Estee Lauder, Robinsons & Marks and Spencer.
He started out as an independent artist creating diverse work from Pre-production art, Pre-viz, 2D/3D Animation & Effects, Rendering to Video Editing contributing to productions such as New Zealand’s Kiwi & Cat. Other work also included Design, Videography, Photography, Ads & NFTs. His short films currently total to at least 15 million views, some of which were entered into notable film festivals.
Education: Bachelor of Science in Architecture; WSQ Diploma in Animation (VFX); Specialist Diploma in Digital Film Production